Monday, 6 February 2017

Distance and Industry

Todays topics are about Distance / Movement and Industry as a theme.

Hope you enjoy the board game chat this week :0)

Your questions will be:

Q1: How many games can you think of that have distance as a core part of them?
Q2: What themes would you like to see which would focus on movement and distance?
Q3: What is the most innovative way a game deals with movement / distance?
Q4: What is the furthest you have travelled explicitly to play board games?
Q5: What games do you really like which have movement / distance as an important mechanism?
Q6: What tips would you give to a designer thinking about movement / distance as a mechanism?
Q7: Do you generally like the idea of industry / factories as a theme? Why?
Q8: What games are there where you create things in an industrious way?
Q9: What games are there about running a factory?
Q10: What games would you recommend to teach someone how to optimise a system?
Q11: If you where making a game with an industry theme, what would it be about?
Q12: What core mechanism would you use for your industry game?

Come and join in our chat

#BoardGameHour is simply an hour long twitter chat all about board games (tabletop games). To join in all you have to do is be on twitter and add #BoardGameHour to your tweets so everyone can see what you are saying :0)

#BoardGameHour Start Time
Monday 11am PST - USA west coast time
Monday 2pm EST - USA east coast time
Monday 7pm GMT - UK time
Monday 8pm CET - Germany
Tuesday 3am AWST - Western Australia
Tue 5am AEST - Eastern Australia

Making it easier to take part in!

I generally used to use Nurph to host http://nurph.com/BoardGameHour (providing its working) but every now and then it goes down and causes problems.

If this happens, I recommend using http://twubs.com/boardgamehour or http://tweetchat.com/room/boardgamehour or Tweet Deck or Hootsuite to follow the hashtag chat. Of course you can just use twitter but sometimes the amount of #boardgamehour tweets can be challenging to keep up with.


Hope you can make it!

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