Thursday, 30 June 2016

Ameritrash

Image result for american flag
Monday is July 4th and so I felt like I had to pick a relevant topic for our American friends... There seemed like only one choice, Ameritrash games.

Now let me say from the start, I don't like the term Ameritrash at all, I prefer thematic games, but it's the most common term used so I'm rolling with it. I have asked one question toward the end about the use of the term but I really don't want the whole chat to be about the merits of the word. If the term offends you, then please substitute it in your head for "thematic".

Our side topic continues and ends our player count series as we look at 5 player games. I will cover more than 5 players at some point but want to shake it up a little.

For balance, next week I will be asking questions about Euro style games!

Hope you enjoy these questions and the discussions they create.

Monday 4th July 2016 questions are:

Q1: Generally do you prefer Ameritrash (thematic) games or Euro (balanced) games?
Q2: What mechanic do you think most exemplifies Ameritrash?
Q3: What do you like about Ameritrash games?
Q4: What don't you like about Ameritrash games?
Q5: Do Ameritrash games really sacrifice game play for theme?
Q6: Is luck the biggest distinguisher between Ameritrash and Euro games?
Q7: What are your top 3 Ameritrash games
Q8: What tips would you give to someone wanting to design an Ameritrash style game?
Q9: Do you like the term Ameritrash? What would would you prefer used?
Q10: Side topic… How often do you play 5 player board games, who with?
Q11: What do you / don't you like about playing with 5 players?
Q12: What are you top three 5 player games?

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See you Monday!

11am (L.A)
2pm (New York)
7pm (UK)
8pm (Germany)

Hope you can make it!

Sunday, 26 June 2016

4 player games

To continue our series about player numbers, our main topic is about 4 player games. Is this the best player count? What are the problems with it?

We also continue the design challenge... You have a theme... You have some Mechanics... Now, how are you going to prototype your game?

Hope you enjoy these questions and the discussions they create.

Monday 27th June 2016 questions are:

Q1: How often do you play 4 player board games? Is it an easy number players to find?

Q2: What do you like about 4 player board games?

Q3: What don’t you like about 4 player board games?

Q4: Do most 4 player games end us being 2 vs 2?

Q5: Do you like playing co-op games 4 player? Why?

Q6: What are your top three 4 player games?

Q7: What games claim to be 4 player but you would not play them that way?

Q8: If someone new to the hobby wanted a 4 player board game what would you recommend?

Q9: What tips would you give to someone wanting to design a 4 player board game?

Q10: Design Challenge (Prototype)… you have a theme & mechs, what do you need to prototype your game?

Q11: How much effort should you put into prototyping?

Q12: How easy do you find it making changes to a prototype?

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See you Monday!

11am (L.A)
2pm (New York)
7pm (UK)
8pm (Germany)

Hope you can make it!

Thursday, 16 June 2016

3's a crowd + design challenge part 2

To continue our series about player numbers, our main topic is about 3 player games. The dynamic of 3 player games can be quite tricky. Most 2 player are zero sum games that are easy (ish) to balance and the dynamics between the players is pretty fixed. Add one more player into the mix and the whole thing changes massively!

I was very impressed by the responses to the design challange. My favorite idea was a Borg game where you are tying to assimilate other races! By far the funniest suggestion was  "Goat Simulator"! Not sure how it will play but maybe we will find out this week with part two being your chance to pitch the mechanisms that will bring your theme to life. If you missed last week (or want to change your theme idea), don't worry just pick a theme and let us know what it is when we start that part of the chat.

Hope you enjoy these questions and the discussions they create.

Monday 20th June 2016 questions are:

Q1: How often do you play 3 player board games? Is it an easy number players to find? #BoardGameHour 

Q2: What do you like about 3 player board games? #BoardGameHour 

Q3: What don’t you like about 3 player board games? #BoardGameHour 

Q4: Do you have any special "social contracts" for 3 player games? "no picking on x" etc #BoardGameHour 

Q5: Do you like playing co-op games 3 player? Why? #BoardGameHour 

Q6: What are your top three 3 player games? #BoardGameHour 

Q7: What games claim to be 3 player but you would not play then that way? #BoardGameHour 

Q8: If someone new to the hobby wanted a 3 player board game what would you recommend? #BoardGameHour 

Q9: What tips would you give to someone wanting to design a 3 player board game? #BoardGameHour 

Q10: Design Challenge (Mechs)… you have a theme, now tell us your main mechanism? #BoardGameHour 

Q11: Why does this mech work so well with your theme? What experience will it create? #BoardGameHour 

Q12: What side mechanisms will you used to support your main one? #BoardGameHour


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See you Monday!

11am (L.A)
2pm (New York)
7pm (UK)
8pm (Germany)

Hope you can make it!


Thursday, 9 June 2016

2 player plus the "Design challenge"

Hi folks, I fancied trying something a little different for our chats. So starting on Monday I'm going to run a series of four #BoardGameHour topics that kind of link together. To see if this is a good idea I'm starting with something quite easy (for me). I'm going to do a series on player numbers as the main topic area, starting with 2 player games first week, 3 player games next week until we finish the series with 5 player games. I'm open to more ideas about doing series of topics so feel free to get in touch.

I'm even more excited about doing the same thing (a series) with the side topic section of the hour. For this I'm doing something quite different (cause the risk is lower as its only the last few minutes), I'm going to start a short #BoardGameHour design challenge. I'd like us to use the #BoardGameHour forum to throw design ideas around and hope to inspire your next game design. Week 1 will be theme, week 2 mechanisms, week 3 prototyping and week 4 play-testing.. I really hope you will join in with this as I think it will be great fun and could help you creative process too :0)

Hope you enjoy these questions and the discussions they create.

Monday 13th June 2016 questions are:

Q1: How often do you play 2 player board games? Who with?

Q2: What do you like about 2 player board games?

Q3: What don’t you like about 2 player board games?

Q4: Are there any reviewers who specilaise in 2 player games?

Q5: Do you like playing co-op games 2 player? Why?

Q6: What are your top three 2 player games?

Q7: What games claim to be 2 player but you would not play then that way?

Q8: If someone new to the hobby wanted a 2 player board game what would you recommend? 

Q9: What tips would you give to someone wanting to design a 2 player board game?

Q10: Side Topic: Design Challenge (Theme)… Tell us about a theme that you would like to make a game about?

Q11: What is the most important thing to envoke about this theme?

Q12: What would you like the players to feel when playing this game?


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See you Monday!

11am (L.A)
2pm (New York)
7pm (UK)
8pm (Germany)

Hope you can make it!


Thursday, 2 June 2016

Coming to a shelf near you

Mondays main #BoardGameHour topic is all games coming out soon.
As we hit con season, many many games are about to be released, but what are you looking forward too. How do you find out whats hot and whats not?

The side topic is about quizzes...

Hope you enjoy these questions and the discussions they create.

Monday 6th June 2016 questions are:

Q1: How many games do you think you will buy before the end of the year?
Q2: Do you pre order games? Why? Any your waiting for now?
Q3: How do you find out about games that are coming out ahead of there release?
Q4: What games are you looking forward to coming out this year?
Q5: Give us an escalator pitch for your most anticipated game coming out soon?
Q6: How far ahead of release do you like to hear about a game? Why?
Q7: If you could have one game in your hands that is not released yet, what would it be?
Q8: What was your biggest disappointment regarding a game you looked forward too?
Q9: What tips would you give to someone who wants to know what good games are coming out soon?
Q10: Side Topic: Quizzes… Do you like games with questions in? Why?
Q11: What is your favourite quiz style game?
Q12: When would you advocate playing a quiz style game?




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I use this platform to host (providing its working) so if you want #BoardGameHour to be easier to follow I recommend coming here:  http://nurph.com/BoardGameHour

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See you Monday!

11am (L.A)
2pm (New York)
7pm (UK)
8pm (Germany)

Hope you can make it!