Friday, 4 September 2015

Board Game Culture

Our topic for Mondays #BoardGameHour twitter chat is about the culture of the board gaming world.

This topic was originally proposed after a big twitter "discussion" kicked off over comments that were persevered by some people to be sexist (I was not involved so don't know either way). Rather than just focus on one potential cultural issue in the board game world, I wanted to widen it out and look at may aspects of our culture, good and bad. I hope this will create an interesting and hopefully constructive discussion.

First, lets define "Culture" so we don't have to do it during the twitter chat.. If anyone says "but what is culture?" or "it depends how we define culture" please send them here :0)


"the ideas, customs, and social behavior of a particular people or society."
"Afro-Caribbean culture"

civilizationsociety, way of life, lifestyle
Culture is the characteristics and knowledge of a particular group of people, defined by everything from language, religion, cuisine, social habits, music and arts.

The Center for Advance Research on Language Acquisition goes a step further, defining culture as shared patterns of behaviors and interactions, cognitive constructs and understanding that are learned by socialization. Thus, it can be seen as the growth of a group identity fostered by social patterns unique to the group.

The word "culture" derives from a French term, which in turn derives from the Latin "colere," which means to tend to the earth and grow, or cultivation and nurture.
I know, before some people say it, that we can't change the culture of the gaming world with an hour long discussion on twitter. I however also know that if the culture of a community is not looked at and challenged/promoted by someone, nothing ever changes. Revolutions have to start somewhere (I'm not looking for a revolution in the gaming world btw :0)

I hope this will be as interesting as some of our other recent topics.

Your "Who are board games for" questions are:

Q1: Do you agree that the board gaming world is generally friendly? #BoardGameHour

Q2: Do you feel there are cultural differences from nation to nation in the board game world?  #BoardGameHour

Q3: Would you like to see the perception of "non" board gamers changed toward our hobby? why? #BoardGameHour

Q4: What part of the board game culture do you like the most? #BoardGameHour

Q5: Have you genuinely seen overt bigotry during play with strangers or on board game social media? how did you react? #BoardGameHour

Q6: Do you think there are any cultural issues we need to address as a board game community?  #BoardGameHour

Q7: Do you think there are any cultural issues that need addressing specifically by board game publishers? #BoardGameHour

Q8: How much innovation do you feel there is in the board game world? How much willingness to change? #BoardGameHour

Q9: How would you say the culture of board gaming has changed over the years? #BoardGameHour

Q10: Who should lead the way in tackling/promoting areas of board game culture? #BoardGameHour

Q11: Would you like to see a united group pushing for cultural change in the board game world? With what focus? #BoardGameHour

See you there :0)

Dont forget to us the hashtag #BoardGameHour or use the Nurph site

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