Monday, 28 December 2015

Strories Books and Fables

First let me say I hope you have a very Happy New Year! I have been running #boardgamehour for over 3 years now and though some people have come and gone this community has always been full of amazing people. I look forward to spending many more hours keeping #Boardgamehour gonig in 2016

Our main #BoardGameHour topic form Monday 4th Jan 2016 is games based on stories, books and fables...

Image result for books
Our side topic is about puzzle games...

Monday 4th Jan's #BoardGameHour questions are thus:

Q1: What is your favourite story / book / fable, is there a game about it?
Q2: What games really do stories from books justice?
Q3: What books/comics would you like to see made into games? Why?
Q4: Give some ideas for mechanics for some of the suggestions in Q3?
Q5: What games give you a really strong narrative? Games you talk about after!
Q6: If you wanted to introduce a book worm to board games what game would you use?
Q7: What games based on books / stories are your favourite?
Q8: What book based licenced games would you recommend avoiding?
Q9: What tips would you give to someone wanting to design a board games based on a book?
Q10: Side Topic: Puzzle games, which are the best?
Q11: Do you like multi player solitar games? Why? Which ones?
Q12: Are all co-op games puzzle games? Does that have to be the case?


I hope to see you there :0)

Next weeks topic is to be decided...

11am (L.A)
2pm (New York)
7pm (UK)
8pm (Germany)


Monday, 21 December 2015

Holiday Gaming

Our main #BoardGameHour topic form Monday 28st Dec 2015 is gaming during the holidays! We also look at games with a "holiday" theme.


Our side topic is about artwork in games

Monday 28th Dec's #BoardGameHour questions are thus:

Q1: Have you had / are you having a good holiday break?
Q2: What games have you played so far this holiday and with who?
Q3: Do you have certain games that you bring out at holiday times? What?
Q4: Other than Halloween (horror) are there any games with holiday themes?
Q5: What games could you add a holiday theme too?
Q6: Would you buy a Xmas / Easter / Diwali themed game if it was a solid game?
Q7: What is your best holiday gaming memory?
Q8: Pick a holiday and come up with some game ideas for it? (10 mins)
Q9: Side Topic: Artwork in games, how important is it to you?
Q10: Can you name any board game artists? Do they get enough recognition?
Q11: What game have you favorite art work? are the game good?
Q12: Would you buy a game if the artwork was not very good?

I hope to see you there :0)

Next weeks topic is games based on Stories/Books/Fables...

11am (L.A)
2pm (New York)
7pm (UK)
8pm (Germany)


Tuesday, 15 December 2015

Space Opera

Our main #BoardGameHour topic form Monday 21st Dec 2015 is about "Space Opera" games! You might not have heard but a little known movie franchise has just put out its latest offering with virtually zero buzz. So we thought we would ride on the back of side hype (we are not proud) and look at board games that fit that genre:


So of course we will focus on #StarWars to an extent, but there are lots of space operas out their so hopefully we can touch on those too :0)

Our side topic, as we are heading toward the holiday season we will look at gaming with Kids.

Monday 21st Dec's questions are here:

Q1: No spoilers! Do you generally like the Space Opera (#starwars etc) genre? 
Q2: Can a board game really capture the epicness of a space opera? 
Q3: What are your favourite "Space Opera" games? Why? (10 mins) 
Q4: Are there any games coming out with the #Starwars theme that look good? 
Q5: Would a game having a #Starwars theme make you more likely to buy it? 
Q6: Are there any existing games that would be better with a #Starwars re-skin? 
Q7: If you wanted to introduce a #Starwars fan to boardgames what game would you use? 
Q8: What tips would you give to someone wanting to design a "space opera" game? 
Q9: Side Topic: With the holidays coming have you bought games especially with kids in mind? 
Q10: Other than dexterity games what are good games to play with the whole family? 
Q11: Do people generally underestimate "none gamers" when picking what games to play?

Future topics include... Next week we look at Holiday gaming and art in games and the week after that we chat about games based on stories/books/fables.

I hope to see you there :0)

11am (L.A)
2pm (New York)
7pm (UK)
8pm (Germany)


Friday, 11 December 2015

Games that last

Our main topic for Mondays #BoardGameHour twitter chat is about games that stand the test of time. Not many games can claim to have truly stuck around, but some can for sure!

Image result for ticket to ride  

Ticket to ride is over 10 years and Settlers has been around for 20 years. Do games like this still get played? Are they as good as games that came out this year? Do we need to keep older games at all? Take part on Monday to discuss!

Our side topic is linked, it is about variety in games. I have kept the questions on this part very open cause I want to see where people go with it :0)

Monday 14th Dec's questions are here:

Q1: Do you ever get rid of games from your collection? Why? How?
Q2: What is the oldest game in your collection? Is it good?
Q3: Are there any common things about games that stand the test of time? (10 mins)
Q4: Do some themes age better than others?
Q5: What newer games  do you feel will stand the test of time? Why? (10 mins)
Q6: With so many games coming out now, do we need to keep older games?
Q7: Name 3 games that you would never want to loss?
Q8: Side Topic: Varienty - do we have enough in the board game world?
Q9: What games do you feel have the most varienty in them?
Q10: Is varienty imortant in a game?


I hope to see you there :0)

11am (L.A)
2pm (New York)
7pm (UK)
8pm (Germany)


Friday, 4 December 2015

Publishers and Gifts

Our main topic form Mondays #BoardGameHour twitter chat is about the people behind the meeples- Publishers. It seems like every time I look at my twitter account I have been followed by a new board game publisher (or at least one I have never heard of before.)

I thought it was about time we talked about what we want from our publishers. With so many games coming out every week, lets tell publishers what they need to do to get our attention :0)

Our side topic, will be "board games as gifts". We are heading toward the holiday season (I call it Christmas because I'm British, but I understand not everyone takes part, so... you know... Got to be sensitive)

Monday 7th Dec's questions are here:

Q1: Roughly how many board game publishers do you know off the top of your head?
Q2: Are there any publishers you are a fan of? Who? Why?
Q3: What makes for a good board game publisher? 
Q4: Who are some "Hidden Gem" publishers you think don't get enough attention?
Q5: Are there any publishers you would never buy from? Why?
Q6: Do you get news from any publishers what for does it take?
Q7: Are there any publishers you feel are extra good with customer service?
Q8: Are you more likely to buy a game because of who designed or published it?
Q9: What tips would you give to someone wanting to publish board games?
Q10: Side Topic: Board Games as gifts, do you give them? Who to?
Q11: What game would you give to someone to introduce them to modern gaming?
Q12: Would you like some board games as a gift? Which ones?

You can RSVP if you use Nurph here: http://nurph.com/BoardGameHour/chats/2799
I hope to see you there :0)

11am (L.A)
2pm (New York)
7pm (UK)
8pm (Germany)


Friday, 27 November 2015

Multi Use Cards

Our main topic form Mondays #BoardGameHour twitter chat is "Multi Use Cards". It is becoming increasingly popular for cards in games to have more than one function. For example in Race for the Galaxy cards are both worlds and goods when placed a certain way but can also be discarded as a resource. In Imperial Settlers cards can be settled, raised or deals made. All work slightly differently and all have advantages.

We will explore games that use this mechanism and also explore the design options too.

Our side topic, will be about out of print games. These are games that are no long available to buy new.

Monday 30th Nov's questions are here:

Q1: Do you  prefer games with one use cards or multi use cards? Why?
Q2: Are there games that have to many uses for there cards?
Q3: What are the pros/cons of Multi use cards? (10 mins to discuss)
Q4: Which game have the most intuitive use of "Multi use cards"? Why?
Q5: Which is you favourite game that uses multi use cards, why?
Q6: What are the main design issues of multi use cards?
Q7: Is it possible to balance games with lots of multi use cards? Does it matter?
Q8: What tips would you give to a designer looking to use multi use cards in their game?
Q9: Side Topic: Are there any games that you want but cant buy new? 
Q10: with all the new games coming out every day, do we need re-prints of old games?
Q11: Should updates of games just be made into new games (fury of Dracular etc)?

I hope you can take part :0) See you at:
11am (L.A)
2pm (New York)
7pm (UK)
8pm (Germany)


Friday, 20 November 2015

Team games


This week our main #BoardGameHour topic and side topic was inspired by #AntiBullyWeek. I wanted to do a topic that would allow a conversation which could address bullying in the board game community without it being the sole focus. So I picked the topic of team games. These are games fall into 3 basic categories:

Coop games - that are all vs the game such as Pandemic or Castle Panic

One vs many - one player plays against everyone else like in games like Fury of Dracula or Betrayal at house on the hill

Team vs Team - Battlestar Galactica or The Resistance

Our side topic is a look at acceptable behavior in gaming.

Hope you enjoy these questions and the discussions they create.

Monday 23rd Nov 2015 questions are:
  1. Do you own any team games? Do you like the idea of them generally? 
  2. Do you prefer all vs the game, one vs all or team vs team? 
  3. What are the pros/cons of team games? (10 mins to discuss) 
  4. Which is your favourite all vs the game, game? Why? 
  5. Which is your favourite one vs all, game? Why? 
  6. Which is your favourite team vs team, game? Why? How do you pick teams? 
  7. What themes would make a good team game? 
  8. What tips would you give to a designer looking to make a team game? 
  9. Side Topic: What social contracts should be in place in the gaming community? 
  10. How do you deal with people who bully or aphla game? 
  11. Should designers try to design to prevent alpha gaming or should people play nicely

Glad the boardgamehour community is a nice one :0)

Friday, 13 November 2015

fighting/gladiatorial games


This week our main #BoardGameHour topic is fighting/gladiatorial game. These are games that are generally about one on one combat or the management of combatants. Some games with this theme that I would recommend are Spartacus, Orctions and Puzzle Strike. All very different, but all very true to the theme (for me.. You might disagree and that is why we have an hour to discuss)


Image result for gladiatorial combatOur side topic is a look at your favorite themes as well as some you would like to see more of.

Hope you enjoy these questions and the discussions they create.

Monday 16th Nov 2015 questions are:

  1. Do you generally like playing games with a fighting/gladiatorial theme? Why? 
  2. What games really make you feel like you are in gladiatorial style combat? 
  3. What are the pros/cons of the fighting/gladiatorial theme? (10 mins to discuss) 
  4. What fighting/gladiatorial game would you use to introduce someone to modern board gaming and why? 
  5. Is violence a good theme for a family style game or should it be adult only? 
  6. What is you favorite fighting/gladiatorial themed game? 
  7. Do fighting/gladiatorial themed games need miniatures to work well? 
  8. What tips would you give to a designer looking to make a fighting/gladiatorial themed game? 
  9. Side Topic: What is you favorite theme for board games in general? 
  10. What theme would you like to see used more? 
  11. Are there any unusual themes you would like to see tried?

See you there... Bring a weapon if you dare! :0)

Friday, 6 November 2015

Print & Play and Story Telling


Image result for naughty printer clipart


This week our main #BoardGameHour topic is Print and Play games. These are games where you just receive a file (often free of charge) and have to print out the game yourself.

Our side topic is Storytelling games. These are games all about the narrative. Some examples would be Once Upon a Time, Gloom or Funemployed

Hope you enjoy these questions and the discussions they create.

Monday 9th Nov 2015 questions are:
  1. Have you ever played or designed a print and play game? How often? How was it? 
  2. Does the being a P&P option for a Kickstarter campaign influence your likelihood to back? 
  3. What are the pros and cons of print and play vs. published games? (10 mins to discuss) 
  4. What are good places to find print and play games for players? 
  5. what are good resources for a designer wanting to do print and play? 
  6. How big a game would you be willing to P&P? How much would it cost you? 
  7. Are there some designers who make really good P&P games? Who? 
  8. How you ever purchased a published game based on the P&P version? 
  9. How do you get people into the right mind set for a story telling game? 
  10. Is there a distinction between storytelling games and roleplaying games? 
  11. Which are the best story telling games? 

See you there... Why not bring some friends? :0)